Search results

Text

Faith Lutheran College – Timeline

This document presents the milestones in Faith Lutheran College's participation in the Digital Technologies in Focus project.

Text

Mossman State School – Timeline

This document presents the milestones in Mossman State School's participation in the Digital Technologies in Focus project.

Text

St James Catholic College – Timeline

This document presents the milestones in St James Catholic College's participation in the Digital Technologies in Focus project.

Video

Bethany Christian School – Progress report 2

This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the second in a series of four.

Online

MoneySmart: How teachers can use MoneySmart

This MoneySmart web page is designed to enable teachers to get the most out of ASIC's MoneySmart Teaching program and resources. It guides teachers on where to find information on being a MoneySmart teacher, professional development for teachers, primary and secondary teaching resources, and tips and tools to help with ...

Video

Green Hill Public School – Progress report 2

This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the second in a series of three.

Online

Rubbish recording and reduction: Part 1

In this lesson sequence students survey and collect data concerning what is brought to school each day and subsequently becomes rubbish. They then use Excel to represent that data in a variety of different ways.

Video

St Mary’s Primary School – Progress report 4

This video explains the progress that Bethany Christian School has made in the Digital Technologies in Focus project. It is the last in a series of four.

Online

Talk to me!

In this lesson sequence that focuses on input devices, students are explore the possibilities and new types of functionality enabled by these technologies over time.

Online

ICT and Digital Technologies

A topical question and key consideration for schools is what’s the relationship between ICT Capabilities and Digital Technologies and how do they differ. The following resources can help clarify this. They are provided on The Digital Technologies Hub, a website that supports schools in engaging with the Australian Curriculum: ...

Online

Maker spaces

Find out about Maker spaces. Use this topic from the Digital Technologies Hub to learn more, get ideas about how to teach about it, find out what other schools are doing and use the applications and games in the classroom.

Text

The Whole business with Kiffo and the Pitbull

This web page provides chapter by chapter synopses and commentary to support a study of the YA novel 'The Whole Business with Kiffo and the Pitbull'. The resource provides various activities on test analysis, essay writing, incorporating textual evidence into an analysis, report writing, key vocabulary, quizzes, and key ...

Video

The Kaangkan Brothers

This animation of a contemporary story created by primary school children from the Pompuraaw community in Far North Queensland. The story is told in English language and a transcript of the story is provided

Online

Hardware and software

This is a unit from the Scope and sequence resources from the DT Hub. The topic explores elements of a digital system which is organised into four key elements. Use this flow of activities to plan and assess students against the relevant achievement standards. At this level, students develop understandings of digital systems ...

Interactive

Girl Asleep Digital Education Package

This resource, delivered in two-parts as Girl Asleep; an Interactive Journey accompanied by a detailed digital study guide, gives imaginative and dynamic insights into the making of the feature film Girl Asleep. The Interactive Journey allows students to experience what it is like to work on a film set through interviews ...

Interactive

Big battles!

Students explore music and dance through body percussion and singing as they learn the story of the unicorn and lion's big battle. They create a collage artwork using images of lions and unicorns that they can find.

Text

Beyond Earth: Colonising Space

This resource provides a scaffold for students to respond to a persuasive writing task. The persuasive writing task requires students to determine where humans should create the first space colony, using prior learning and research to justify their decisions.

Text

Computational thinking poster

This infographic provides an overview overview of the concepts related to computational thinking.

Text

Classroom ideas: Choose your own adventure: years 3-6

This PDF provides a sequence of activities that allow students to view and create planning templates and algorithms when making 'Choose Your Own Adventure' stories. Older students can use the visual programming language Scratch to build their stories.

Text

Creating a digital start line and finish line with micro:bits: years 7-8

This PDF provides a sequence of activities in which students create algorithms to measure the time taken for a vehicle to travel from a starting line to a finish line. Students connect micro:bits and laser receiver sensors to measure time, then create programs to undertake the timing using visual and general-purpose programming.